Crackers and the Transnational Late-Cold War Black Market

While going through the letter archives of Honey/1001 and Skylab & General Zoff/The Movers, I stumbled upon two letters that stood out from the rest – not because the authors were particularly “elite” or because they revealed some spectacular secrets, but because they were sent from late-socialist Yugoslavia.

• Dragoslav V. (Yugoslavia) to 1001 Crew (The Netherlands), 15 December 1986 [metadata]
• Tigersoft (Yugoslavia) to New Balance Bochum (Germany), 3 February 1987 [metadata]

These artefacts from a long gone past point to a less-known aspect of the early cracking scene that ought to be explored in depth: The transnational connections between cracking groups in the “centres” and semi-commercial software piracy in the “periphery”. Until the late 1980s, the major home computer brands were marketed almost exclusively in “Western” countries – yet there was a growing number of computer users both in the socialist camp and in other world regions such as Southern Europe, Latin America, and the Middle East, where people were able to obtain home computers through the black market or through travelling friends and relatives.

In order to be of any use, the machines had to be “fed” with software – and that’s where small-scale grey area entrepreneurship came in. Due to the almost complete lack of computer-related copyright laws, black market software peddlers were able to operate almost unrestricted, selling disks on street markets (like the famous computer bazaars in Poland) or even running small shops (like in Greece and many Latin American countries). Obviously, the disks they sold were mostly releases by European and US cracking groups, arriving through the twisted paths of 1980s software exchange. Often the programs still carried the original crack intros, and sometimes the black market entrepreneurs would make and add intros of their own – resorting to cracktro aesthetics, yet advetizing their shops or market stalls. It is thanks to these activities that the cracking- and in the long run the demoscene was able to develop in countries outside the West European and North American centres of the software industry: people who bought software copies complete with crack intros started wondering what they were, how to make them, and eventually became productive sceners themselves.

The more enterprising “commercial pirates” did not just wait until a cracked game would fall into their hands. They actively pursued contacts to cracking groups and tried to negotiate a steady supply of cracked software – like the two Yugoslav pirates whose letters you can see above. They did not assume the role of humble petitioners, but acted as self-confident experts who knew exactly what they wanted (“no freez frame, no icepick” [sic]). Serving quality cracks to the local computer users, they – nolens volens – became the pioneers of the world-wide triumphant march of the home computer.

The exact circumstances of these transnational software exchange practices are, just like many aspects of early home computing, still to be explored. Were you a black market software dealer in the 1980s in regions outside the US and (North-)Western Europe? Or were you a member of a cracking group in the “West” who was on the other end of such contacts? Then please get in touch!

Gleb J. Albert

Further reading on 1980s black market software exchange outside the “West”

AJ, and Nafcom. The Peruvian Scene. Scene World Podcast, 13 December 2014. http://sceneworld.org/blog/2014/12/13/podcast-episode-3-the-peruvian-scene/.
Grussu, Alessandro. Spectrumpedia. Roma: UniversItalia, 2012.
Lekkas, Theodoros. “Legal Pirate Ltd. Home Computing Cultures in Early 1980s Greece”. In Hacking Europe: From Computer Cultures to Demoscenes, ed. by Gerard Alberts and Ruth Oldenziel, 73–103. London: Springer, 2014.
Lord Lotek. “Ein schöner Traum. Interview mit Hades6510”. Lotek64, no. 7 (2003): 3–4.
Marisca Alvarez, Eduardo. “Developing Game Worlds. Gaming, Technology, and Innovation in Peru”. MA thesis, Massachusetts Institute of Technology, 2014. http://marisca.pe/files/EM-DGW-Final.pdf.
Švelch, Jaroslav. “Selling Games by the Kilo. Using Oral History to Reconstruct Informal Economies of Computer Game Distribution in the Post-Communist Environment”. In Game\\Play\\Society. Contributions to Contemporary Computer Game Studies, ed. by Christian Swertz and Michael Wagner, 265–76. München: kopaed, 2010.
the woz. “La escena cracker en Argentina”. Retrocomputación, 4 September 2009. http://www.retrocomputacion.com/e107_plugins/content/content.php?content.15.
Wasiak, Patryk. “Playing and Copying. Social Practices of Home Computer Users in Poland During the 1980s”. In Hacking Europe: From Computer Cultures to Demoscenes, ed. by Gerard Alberts and Ruth Oldenziel, 129–50. London: Springer, 2014.
Wasiak, Patryk. “The East is Coming! The Demoscene in Eastern Europe”. Rhizome, 21 May 2010. http://rhizome.org/editorial/2010/may/21/the-east-is-coming-the-demoscene-in-eastern-europe.

Atari Party Stuff

The Atari scene was largely absent from “Got Papers” until now – but luckily, Atari scene archivist Lotek Style provided us with some demoparty and meeting invitations, flyers and tickets from the 1990s, including some rare ones. A particularly interesting tradition of Atari parties seems to be the translation of the invitations into multiple language, demonstrated by the rather awkward German flyers in this batch. Hopefully we can present more Atari stuff soon!

• Animal Mine Convention 2 (1995) invitation [metadata]
• Atari Hody 2001 invitation (German) [metadata]
• Fried Bits 1995 invitation booklet [metadata]
• Gigafun 1996 ticket [metadata]
• Gigafun 1997 flyer (German) [metadata]
• Gigafun 1997 invitation booklet [metadata]
• Gigafun 1997 ticket [metadata]
• JEM 1998 invitation booklet [metadata]
• Kindergeburtstag 2000 invitation [metadata]
• Nordic Atari Show 1995 invitation (German) [metadata]
• QuaST (Orneta) 1997 invitation (unofficial English) [metadata]
• Siliconvention 1997 newspaper article [metadata]

C64 Stickers & Votesheets from Cupid’s Collection

A while ago, in proper mail swapping fashion, we received a few thick envelopes from London full of scene artefacts. The sender was Cupid, a prolific C64 graphics artist and diskmagazine editor active in the 1990s, and nowadays a sought-after IT professional. Today, we present you with some stickers and votesheets from his collection.

Active sticker, 1990s [metadata]
Avantgarde sticker sheets, 1990s [metadata]
AvantgART sticker design, 1990s [metadata]
Cupid/F4CG sticker design, 1990s [metadata]
Hitmen sticker, 1996 [metadata]
Sinister of Extacy sticker, 1994 [metadata]
Controversial votesheet, 1994 [metadata]
Extacy Land votesheet, 1993 [metadata]
Narcotic votesheet, 1993 [metadata]
Outdoor votesheet, 1994 [metadata]
Skyhigh votesheet, 1993-1994 [metadata]
The Link votesheet, 1992-1993 [metadata]
The Tribune votesheets, 1993 [metadata] and 1994 [metadata]

Illegal #21

Thanks to the preservation efforts of AVH/Radwar, we present another lost issue of the legendary Illegal magazine. Issue 21, released in September 1987, is mostly written in German and features news and gossip from the C64 cracking scene alongside with game reviews. Due to the fact that the scanned original consists of unnumbered A4 sheets folded in half, we cannot be certain that the order of the pages is correct. Also, the copy quality is rather bad, but it’s probably the only copy left.

Enjoy this 29-year-old piece of scene history! You can download the PDF and the metadata sheet here.